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Ornatrix 3ds max11/1/2023 ![]() ![]() The ability to blend hairs which were grounded, allowing full control over their shapes.Better optimized strand movement in Edit Guides, including automatic resampling.Elastic brushes and editing modes to allow for easier modification of hair as a volume.Support for 3DS Max’s native Arnold renderer.SeExpr support for generating strand data in flexible ways while being able to access internal strand information.Weaver and Weaver Pattern for generating woven hairs such as in rattan furniture, wire fences, or cloth.An Adopt External Guides operator to use a separate guides object for controlling pre-modelled hair.The ability to import Alembic hair from external assets with all information intact. ![]() A Change Width modifier with a better way of controlling hair width.A Resolve Collisions modifier to robustly keep hair away from an object, with animation controls.A Push Away From Surface modifier for accurate surface penetration fixing.A Braid object for usage together with clumping to generate braids.A Clumping modifier with powerful features like per-clump management and clump patterns.A Normalize modifier to fix intersecting hairs.A Harmonic Oscillator modifier provides a quick and easy real-time way of simulating basic fur and hair dynamics.A new Moov Hair physics feature to simulate any type of hair, complex or simple.Optimized viewport hair rendering with speed improvements of up to 4x over V5.Version 6 brings more speed and interactivity, several new features plus improvements to existing workflows, including: Ephere has released a new version of Ornatrix for 3DS Max, the popular hair, fur and feathers plugin.
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